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    • Thelappie

      Not a member? You need to read this   06/26/2017

      If you are not a member you will have restricted access and restricted downloads. Do not get this wrong, you can download everything but with a limited speed and you have to wait 30 seconds before download begins. This is to ensure our members get full access and use of bandwidth. You are not able to participate in discussions as a guest or get support. If you are not sure whether or not to be a member we suggest you register, it's free and you can use several methods to quickly register an account. Also, less ads for registered members. And last but definitely not least. As a registered member you can contribute with your own downloads by simply uploading a game, mod or addon. We hope you will be a part of our community.
    • Thelappie

      Site update   07/24/2017

      Our new site update have brought so many new features that there are to many to list. But some of them are a faster and more smooth user experience. New ways to integrate with content such as emotions instead of just liking content. Also promotions to social media and on our site, a new way to bring out featured downloads and top user content. We can also introduce Clubs, a way for users to create there own fan based pages, much like Steam Communities where you can talk and discuss about your favorite game or anything else gaming related. There is no reason any longer not to a member of our growing gaming community.
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  • Day of the Tentacle By Thelappie

    Day of the Tentacle, also known as Maniac Mansion II: Day of the Tentacle, is a 1993 graphic adventure game developed and published by LucasArts. It is the sequel to the 1987 game Maniac Mansion. The game's plot follows Bernard Bernoulli and his friends Hoagie and Laverne as they attempt to stop the evil Purple Tentacle—a sentient, disembodied tentacle—from taking over the world. The player takes control of the trio and solves puzzles while using time travel to explore different periods of history. Dave Grossman and Tim Schafer co-led the game's development, their first time in such a role. The pair carried over a limited number of elements from Maniac Mansion and forwent the character selection aspect to simplify development. Inspirations included Chuck Jones cartoons and the history of the United States. Day of the Tentacle is the eighth LucasArts title to use the SCUMM engine. The game was released simultaneously on floppy disk and CD-ROM to critical acclaim and commercial success. Critics focused on its cartoon-style visuals and comedic elements. Day of the Tentacle has featured regularly in lists of "top" games published more than two decades after its release, and aspects have been referenced in popular culture. A remaster of Day of the Tentacle was developed by Schafer's current studio, Double Fine Productions, and released on March 22, 2016 for the PlayStation 4, PlayStation Vita, Windows and OS X. Day of the Tentacle follows the point-and-click two-dimensional adventure game formula, first established by the original Maniac Mansion. Players direct the controllable characters around the game world by clicking with the computer mouse. To interact with the game world, players choose from a set of nine commands arrayed on the screen (such as "pick up", "use", or "talk to") and then on an object in the world. This was the last SCUMM game to use the original interface of having the bottom of the screen being taken up by a verb selection and inventory; starting with the next game to use the SCUMM engine, Sam & Max Hit the Road, the engine was modified to scroll through a more concise list of verbs with the right mouse button and having the inventory on a separate screen. Day of the Tentacle uses time travel extensively; early in the game, the three main protagonists are separated across time by the effects of a faulty time machine. The player, after completing certain puzzles, can then freely switch between these characters, interacting with the game's world in the separate time periods. Certain small inventory items can be shared by placing the item into the "Chron-o-Johns", modified portable toilets that instantly transport objects to the other time period, while other items are shared by simply leaving the item in a past time period to be picked up by a character in a future period. Changes made to a past time period will affect a future one, and many of the game's puzzles are based on the effect of time travel, aging of certain items, and alterations of the time stream. For example, one puzzle requires the player, while in the future era where Purple Tentacle has succeeded, to send a medical chart of a Tentacle back to the past, having it used as the design of the American flag, then collecting one such flag in the future to be used as a Tentacle disguise to allow that character to roam freely. The whole original Maniac Mansion game can be played on a computer resembling a Commodore 64 inside the Day of the Tentacle game; this practice has since been repeated by other game developers, but at the time of Day of the Tentacle's release, it was unprecedented. Five years after the events of Maniac Mansion, Purple Tentacle—a mutant monster and lab assistant created by mad scientist Dr. Fred Edison—drinks toxic sludge from a river behind Dr. Fred's laboratory. The sludge causes him to grow a pair of flipper-like arms, develop vastly increased intelligence and a thirst for global domination. Dr. Fred plans to resolve the issue by killing Purple Tentacle and his harmless, friendly brother Green Tentacle, but Green Tentacle sends a plea of help to his old friend, the nerd Bernard Bernoulli. Bernard travels to the Edison family motel with his two housemates, deranged medical student Laverne and roadie Hoagie, and frees the tentacles. Purple Tentacle escapes to resume his quest to take over the world. A horizontal rectangular video game screenshot that is a digital representation of domestic room. Four characters stand around a table in the middle of the room. A list of words and icons are below the scene. The game displays the point-and-click interface below the scene. Time travel and interaction with cartoon versions of figures from American colonial history, such as John Hancock, Thomas Jefferson and George Washington, are key to gameplay. Since Purple Tentacle's plans are flawless and unstoppable, Dr. Fred decides to use his Chron-o-John time machines to send Bernard, Laverne and Hoagie to the day before to turn off his Sludge-o-Matic machine, thereby preventing Purple Tentacle's exposure to the sludge. However, because Dr. Fred used an imitation diamond rather than a real diamond as a power source for the time machine, the Chron-o-Johns breaks down in operation. Laverne is sent 200 years in the future, where humanity has been enslaved and Purple Tentacle rules the world from the Edison mansion, while Hoagie is dropped 200 years in the past, where the motel is being used by the Founding Fathers as a retreat to write the United States Constitution. Bernard is returned to the present. To salvage Dr. Fred's plan, Bernard must acquire a replacement diamond for the time machine, while Hoagie and Laverne must restore power to their respective Chron-o-John pods by plugging them in. To overcome the lack of electricity in the past, Hoagie recruits the help of Benjamin Franklin and Dr. Fred's ancestor, Red Edison, to build a superbattery to power his pod, while Laverne evades capture by the tentacles long enough to run an extension cord to her unit. The three send small objects back and forth in time through the Chron-o-Johns and make changes to history to help the others complete their tasks. Eventually, Bernard uses Dr. Fred's family fortune of royalties from Maniac Mansion to purchase a real diamond, both Laverne and Hoagie manage to power their Chron-o-Johns, and the three are reunited in the present. Purple Tentacle arrives, hijacks a Chron-o-John and takes it to the previous day to prevent them from turning off the sludge machine; he is pursued by Green Tentacle in another pod. With only one Chron-o-John pod left, Bernard, Hoagie and Laverne use it to pursue the tentacles to the previous day, while Dr. Fred uselessly tries to warn them of using the pod together, referencing the film The Fly. Upon arriving, the trio exit the pod only to discover that they have been turned into a three-headed monster, their bodies merging into one during the transfer. Meanwhile, Purple Tentacle has used the time machine to bring countless of versions of himself from different moments in time to the same day to prevent the Sludge-o-Matic from being deactivated. Bernard and his friends defeat the Purple Tentacles guarding the Sludge-o-Matic, turn off the machine and prevent the whole series of events from ever happening. Returning to the present, Dr. Fred discovers that the three have not been turned into a monster at all but have just gotten stuck in the same set of clothes; they are then ordered by Dr. Fred to get out of his house. The game ends with the credits rolling over a tentacle-shaped American flag, one of the more significant results of their tampering in history.
  • Full Throttle By Thelappie

    Full Throttle is a 1995 graphic adventure game developed by LucasArts and designed by Tim Schafer. It was Schafer's first game as project lead and head writer and designer, after having worked on other LucasArts titles including The Secret of Monkey Island (1990), Monkey Island 2: LeChuck's Revenge (1991), and Day of the Tentacle (1993). Set in the near future, the game's story follows Ben, the leader of a biker gang, who is framed for the murder of a beloved motorcycle manufacturing mogul and seeks to clear his and his gang's names. Full Throttle was LucasArts' eleventh adventure game overall and the tenth to use the company's in-house game engine, SCUMM. It featured full motion video and action sequences, using a new in-house engine called INSANE (INteractive Streaming ANimation Engine). It was the first LucasArts game to be released for Microsoft Windows and the first to be distributed only on CD-ROM. It also introduced a contextual pie menu through which the player controls interactions with objects and characters. In contrast to other computer games of the era, which mostly relied on in-house talent for their voice acting, Full Throttle used mostly professional voice actors, including Roy Conrad as Ben, Mark Hamill as the villainous Adrian Ripburger, Hamilton Camp as the elderly Malcolm Corley, and Kath Soucie as Ben's ally Maureen. It was one of the few LucasArts games to use licensed music, featuring songs by San Francisco-area rock band The Gone Jackals. A remastered version of the game is currently under development at Schafer's Double Fine Productions and is due for release in 2017. In the future year 2040, where motorized vehicles are being replaced by their anti-gravitational counterparts. The last domestic motorcycle manufacturer in the country is Corley Motors, whose founder and CEO, the elderly Malcolm Corley, is en route to a shareholders meeting at the Corley factory, accompanied by his vice president, Adrian Ripburger. Malcolm suspects that Ripburger is scheming to take over the company, and is suspicious of Ripburger's plan to recruit a biker gang to ride with them to the meeting. Malcolm's limousine is overtaken by one such gang, the Polecats, and he is immediately impressed with them. Catching up to them at a biker bar, he quickly befriends their leader, Ben. Ripburger offers to hire the Polecats to escort Malcolm to the meeting, but when Ben declines, he is knocked out by Ripburger's flunkies, Bolus and Nestor. Ben awakens to learn that the Polecats have been duped into escorting Malcolm, and that an ambush is planned for them further up the road. He tries to catch up, but his motorcycle has been sabotaged, resulting in a fiery crash. He is rescued by young photographer Miranda and taken to the town of Melonweed, where he is treated by a mechanic named Maureen. Maureen describes how her father taught her about motorcycles, and repairs Ben's bike after he retrieves necessary parts, adding a booster to it as well. Ben catches up to the Polecats at a rest area, but is too late: Ripburger murders Malcolm and frames the Polecats for the crime. Miranda manages to catch the murder on film, but her camera is snatched by Bolus. Before dying, Malcolm tells Ben of Ripburger's plan to take over Corley Motors and produce minivans instead of motorcycles. He reveals that Maureen is secretly his illegitimate daughter and begs Ben to convince her to take over the company. Bolus tries to kidnap Maureen, but she escapes with the film from Miranda's camera. With the Polecats jailed for Malcolm's murder, Ben is a fugitive. Miranda tells him about her film, and Ben convinces semi-trailer truck driver Emmet to sneak him and his motorcycle past a police roadblock and to an abandoned mink farm where Maureen is hiding. He is stranded there when Emmet steals his motorcycle's fuel line and Maureen steals his booster fuel. Emmet's truck is blown up by a biker gang called the Cavefish, destroying the bridge over Poyahoga Gorge, which Ben needs to cross. Having replaced his fuel line and gotten advice from the Polecats' former leader, Father Torque, Ben outwits Nestor and Bolus and does battle with members of rival biker gangs in order to acquire hover equipment, booster fuel, and a ramp, with which he is able to jump his motorcycle over the gorge. Ben locates Maureen, who is a member of rival biker gang the Vultures, at the Vulture's hideout, a large cargo aircraft. Maureen believes Ben killed her father and is about to have him executed, but Ben reveals personal information that Malcolm shared with him and convinces her to develop Miranda's film, which shows that Ripburger was the murderer. Ben suggests exposing Ripburger at the shareholders meeting, but Ripburger has postponed the meeting until he is sure Ben and Maureen are dead. The Vultures come up with a plan to fake Ben and Maureen's deaths by entering them in a demolition derby under false identities that will be obvious to Ripburger. Their cars are rigged to explode, but Ben and Maureen are protected by fireproof suits. The plan works and results in the deaths of Bolus and Nestor, while the Vultures recover the winner's prize: a special motorcycle built by Malcolm and Maureen that contains a hidden pass code to Malcolm's safe, in which Ben finds Malcolm's recorded will and testament. Ben exposes Ripburger during the shareholders meeting by projecting Miranda's photos of the murder and playing Malcolm's will, in which he leaves leadership of Corley Motors to Maureen. Ripburger flees in a semi-trailer truck, but as Ben and Maureen ride away he reappears and rams them. The Vultures arrive driving their flightless cargo plane, which scoops up the truck along with Ben, Maureen, and Ben's bike. The plane and truck wind up hanging precariously over the edge of Poyahoga Gorge, and Ripburger falls to his death. Maureen and the Vultures flee the plane while Ben makes it out at the last second by jumping his bike out the back cargo door just as the truck explodes and it and the plane fall into the gorge. Members of the biker gangs attend Malcolm's funeral, at which Father Torque delivers a eulogy. Maureen takes over Corley Motors, and Ben rides away into the sunset.
  • Open TTD By Thelappie

    OpenTTD is modelled after the original Transport Tycoon game by Chris Sawyer and enhances the game experience dramatically. Many features were inspired by TTDPatch while others are original.

    Significant enhancements from the original game include: bigger maps (up to 64 times in size) stable multiplayer mode for up to 255 players in 15 companies, or as spectators dedicated server mode and an in-game console for administration IPv6 and IPv4 support for all communication of the client and server in game downloading of AIs, NewGRFs, scenarios and heightmaps new pathfinding algorithms that makes vehicles go where you want them to autorail/-road build tool, improved terraforming canals, shiplifts, aqueducts larger, non-uniform stations and the ability to join them together mammoth and multi-headed trains different configurable models for acceleration of vehicles clone, autoreplace and autoupdate vehicles the possibility to build on slopes and coasts advanced/conditional orders, share and copy orders longer and higher bridges including several new designs, plus fully flexible tracks/roads under bridges reworked airport system with many more airports/heliports (e.g. international and metropolitan) presignals, semaphores, path based signalling support for TTDPatch NewGRF features offering many options for graphics and behaviour configuration/modification drive-through road stops for articulated road vehicles and trams multiple trees on one tile bribe the town authority many configuration settings to tune the game to your liking save games using zlib compression for smaller sizes, while not interrupting gameplay significant internationalisation support. OpenTTD has already been translated into over 50 languages dynamically created town names in 18 languages, plus NewGRF support for additional languages freely distributable graphics, sounds and music framework for custom (user) written AIs zooming further out in the normal view and zooming out in the small map Lots of effort has been put into making OpenTTD easy to use. These include: convert rail tool (to electrified rail, monorail, and maglev) drag&drop support for almost all tools (demolition, road/rail building/removing, stations, scenario editor, etc) sorting of most lists based on various criteria (vehicle, station, town, industries, etc.) mouse wheel support (scroll menus, zoom in/out) autoscroll when the mouse is near the edge of the screen/window sell whole train by dragging it to the dynamite trashcan cost estimation with the 'shift' key advanced options configuration window, change settings from within the game Graphical/interface features: screenshots can be in BMP, PNG or PCX format (select in game options menu) more currencies (including Euro introduction in 2002) extra viewports to view more parts of the game world at the same time resolution and refresh rate selection for fullscreen mode colourful newspaper after a certain date colour coded vehicle profits game speed increase (through fast forward button or by pressing the TAB key) snappy and sticky windows that always stay on top and neatly align themselves to other windows more hotkeys for even less mouse-clicking support for 32 bit graphics support for right-to-left languages support for other (sized) fonts where the user interface scales based on the font and translation Posting a full list would be futile as it would mean updating this page almost daily, and even then some things might be forgotten.
  • Red Alert 1 By Thelappie

    Play Red Alert 1 Online Free! Remember Red Alert? You should. If you don't, go play this awesome RTS now! RA Single and Multiplayer included in the download. Amazing Features: Cheat Prevention. Built-in High Resolution Patch. Easy to use Configuration tool for Game settings. Improved Speed, and Reduced Lag. Additional Languages - English, German, French, Spanish. Map Editors included - Create your own maps! Tunneling Technology. No port forwarding required! Easy installation, Download & Play. Fully featured Chat lobby. Windows XP, Windows 7, Windows 8, Windows 8.1,  Windows 10 Support    
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